IM…Not Ready
IM…texting…instant communication. It seems that with every passing year students need more and more instant gratification in their diet, and why should we be surprised. Take a look at TV, movies, vieod games, they’re all fast paced and contantly changing to get and hold people’s ever shortening attention spans. Before I digress into a chicken and the egg debate about that, let me get to my point, Instant Messaging in the classroom.
As noted in 7 things you should know about… Instant Messaging forms of instant messaging (IM) are finding their way into all sorts of (computer) applications, and into education. While I agree that IM can be used very successfully for “virtual office hours,” without strict guidelines, expectations of being “always connected” and demands can quickly get out of hand. Also, as the article points out, there are some significant security issues that come with IM. For example, most IM software lacks an anti-virus component, and as teacher and non-participant in a conversation that is taking place during school, how can I monitor or keep a record of every conversation to spot harassment. There have already been examples of students texting each other messages during the day about fighting after school.
The Disruptive-Technology article notes that many schools have blocked IM programs, and given the potential hazards and current supervision issues, I can see why. We have to keep in mind that when students are in school, we are responsible for them, and that is a big responsibility. Before we can unleash them on this new technology we need to take the time to educate them.
Although, as the article said, playing is a source of learning for digital natives, I think many students still see IM as a game or a social tool, because that’s the way they’ve always used it, and this is when it becomes a distraction to the instructional process rather than an aid. The research presented by Kinzie, Whitaker, and Hofer seems to support that. While students are capable of carrying on multiple conversations, it is far more difficult to simultaneously take in new instruction/information, process, and communicate on it.
Now I know what you’re thinking, what about those kid that I see sitting at a computer, playing a game, listening to music, and IM/talking with their friends that are also playing the game (some in the room with them). None of those activities require quite the same active reflection in order to process the new information. There are moments in the game, for sure, where more concentration is required, but at those moments students will disengage from the other activities to focus on the game.
As the research suggests, I think students would benefit more from sequential uses of IM, rather than simultaneous. Allow them to IM to build knowledge consensus during non-instructional (quiet work/reflective) class times, or outside of class. Again, though, we have to be careful of what is said or done within the walls of the school. Of course, many of those don’t present themselves as much at advanced or colligate levels. We can also use IM right now is to connect the class as a whole with outside sources and experts that it might be impossible to physically bring into the classroom (7 thing you should know about…).
Right now, I just don’t think we’re quite ready for IM at the K-12 level on an individual basis though.